Monday, 14 December 2009
One down...
Thursday, 3 December 2009
Robotic madness
Tuesday, 24 November 2009
Apple


I know it's misshapen and ugly, but it looks like the apple I had infront of me =/
Tuesday, 17 November 2009
More Max play




As you can see, these textures are much more realistic and interesting than those I've previously used on my models. I especially like the chrome texture used on the sword blade. It's quite difficult to tell in this image, but the handle on the sword has a realistic leather texture, with bumps and marks like real leather. There will be more like this to come in the future
Monday, 16 November 2009
Back from the brink
Monday, 2 November 2009
Blergh
Saturday, 24 October 2009
Playing around



Tuesday, 20 October 2009
Citybourne



So there it is, a very basic city.
Monday, 19 October 2009
Lend a hand?

Tuesday, 13 October 2009
Where no man has gone before...
Monday, 12 October 2009
Back to the grind
Sunday, 11 October 2009
One day to go...


Saturday, 10 October 2009
3Ds Max practise


Saturday, 26 September 2009
The Empire blog strikes back
Wednesday, 13 May 2009
AVATAR!





Friday, 8 May 2009
Twas the week before stressing...
Until next time, Have some faith in the devil...
- tom_349
Wednesday, 29 April 2009
The pot of gold

The basic idea is that I'm quite a split person. The expression is negative, because I tend to have a negative outlook on life. However, the rainbow colours are present because I feel I can also be a fun person when I want to. Looking deeper into myself (metaphorically, not with an endoscope) and what I like, I've realised that this duality is present in most things I do/like/am. I'm not claiming to have a split personality (trust me, there's no voices), but what I am saying is that I'm a very divided person, constantly changing my opinions, interests, prejudices etc. Therefore, I think this rainbow-coloured symbol of hate is like pinning a peace badge on a helmet which has "Born to kill" scrawled on the side of it. In a way it's me accepting my faults, and embracing them as part of myself, rather than trying to remove them. And as I type I've just realised that of all the people I know, I might be the only one that hasn't accepted me for me. So there we go, not only have I delivered a piece of work that I'm happy with, but I've also learnt something about myself =D
Until next time, Godspeed.
- tom_349
Wednesday, 22 April 2009
Orange Wednesdays!
Until next time, you can't kill rock n' roll
- tom_349
Friday, 17 April 2009
Inspiration
As the title suggests, I'm going to show all you wonderful people out there on the internet who my inspiration is. I discovered this artist whilst researching for my last essay, and decided his work was amazing. His name is Vitaly Bulgarov (you can find his website here) and he is a character designer. Below is just on example of his work, taken from his website.

I suggest taking a look at his website in full, the stuff on there is pretty damn amazing.
So, I hope you have enjoyed looking over my inspiration...
Until next time, kek.
- tom_349
Sunday, 22 March 2009
Work work work...

Until next time, Happy Easter...
- tom_349
Tuesday, 17 March 2009
Heads up!
Until next time, Happy Easter!
- tom_349
Thursday, 12 March 2009
Slowly but surely...
This, for those of you who haven't figured it out yet, is meant to be body armour for my avatar. However, it is a WIP (Work In Progress) and I'll probably spend a bit more time on it later on.
Until next time, My spoon is too big!
(click the link, it's quite a good animation. LINK!)
- tom_349
Sunday, 8 March 2009
It's March already?
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Initial sketch for my avatar
Close up sketch of possible mask
A quick sword I made in 3Ds max
So, that's it for tonight. I'll try and get back into the blogging spirit over the next week.
Until next time, It's time to split!
- tom_349
Tuesday, 24 February 2009
A rather disturbing revelation
Examination. I haven’t really applied myself to any form of project outside of my studies. Also, my own enjoyment, as I produce desktop wallpapers etc on Photoshop.
Who has it been for?
My tutors and myself. Sometimes my friends if I see them struggle to use image editing software/draw.
Why have I done work in this way?
My work over the past few years has generally been confined to examination questions, coursework titles, etc. Working is still a task that I find myself hard to be motivated about.
What do I want the future of my creativity to be?
If I figure out what I want to achieve through research then I’m positive that I could begin to work efficiently towards my end goal. The problem lies in motivating myself to do the research.
Which starting point on the map (see below) do I feel most drawn to?
Especially for the Identities module, I feel most drawn to either “behind” or “in front of.” This is because I believe that my work is not good enough to be admired and awed, thus the reaction to, or the message behind, the work should inspire awe.
Which do I feel wary of?
“In/through,” as I do not understand the “writing process” or what it is meant to achieve.
Which, if any, seem irrelevant?
Until next time, Inferi Veho Noctis...#
- tom_349
Sunday, 8 February 2009
Avatar Moodboard
Also, thankyou to everyone who suggested what the blob was saying; your opinions were a little different to mine =P
Until next time, cya round...
- tom_349
Friday, 6 February 2009
More crazy 3D schizz...
You should all post comments with a caption for this short clip, and we'll see if you can guess the short phrase that Blobthing is saying =]
Until next time, play safe...
- tom_349
Monday, 2 February 2009
Drumroll, please!
Until next time, May you live forever...
- tom_349
Saturday, 24 January 2009
We live in a DEMOCRACY dammit!
++ Message of the day ++
"You may take our lives, but you'll never take our makeup!"
Until next time, Live long, and prosper.
- tom_349
Friday, 23 January 2009
The world in 3D
Look! It splats at the end =D
Until next time, Astalavista, baby...
- tom_349
Wednesday, 21 January 2009
My online identity...
Mtriirel
Although it may seem like the internet is an entirely different world to the one we live in, there are still pockets of it that supplement real-life. Social networks like Facebook for example allow people to communicate in a new way. The fact that users display their real names and images means they cannot create a new identity for themselves, and instead allows them to promote their existing identity.
Well, I'm done for now. I hope you enjoyed this, and so...
Until next time, Don't eat the yellow snow.
- tom_349
Tuesday, 20 January 2009
I'm actually a genius =]
I thought I might as well get some research done and actually make it look like I’m putting the effort in, so I scoured the internet for something about virtual 3D environments. My search led me to an article on www.terranova.blogs.com written by games designer Bob Moore. You can find the full article here.
Moore’s article is titled “On the Convergence of Virtual Worlds and Social Networking Sites,” and deals with the issues surrounding the merging of social networking sites (such as Myspace and Facebook) with online virtual environments (like Second Life).
Moore states “Virtual worlds and MMO [games] [(“Massively Multiplayer Online,” for those of you not in the know)] enable you to interact and play with friends online, add new people to your buddy list, monitor their online status and in some cases view their custom profiles. But there are important differences between World of Warcraft and Second Life on the one hand, and MySpace and Facebook on the other. First, virtual worlds not only provide social networking features, they also provide the world in which you meet people and play with them. The social networking features tend to be secondary to the simulated world itself. In contrast, social networking sites provide only the profiles and buddy lists, not the world.” Moore’s point is informed and relevant, as any gamer will tell you they rarely make their in-game avatars look authentic to represent their real-life image. Games and Virtual worlds allow the player some escapism, to become who they want to be, not who they are. Moore makes an observation on the phenomenon of internet-based escapism, “Behind one out of every two female characters is a male player.” I, myself, know this firsthand, as I made a female character in World of Warcraft (not because I want to be a girl, but because I don’t like the way the male characters are modelled). And yes, feel free to leave a comment calling me a geek; you know you want to…
I recommend you read the full article, as it makes interesting reading.
Anyway, the reason I posted this was to make a point about the course, and to contextualise my work within the modern climate (See, now who says students don’t listen to lecturers?). My point is that the concept of virtual environment is not an original one, it is a blend of games technology and the popularity of social networking. Therefore, I plan to study these two areas (as they are roots of the virtual environment) to assess and understand the concept of self-identity (our current module =P) on the internet and in the virtual environment. So, expect lots of work in the near future.
Until next time, I'm losing original ideas for farewells =(
- tom_349
Tuesday, 13 January 2009
Happy new year!
So, with the new year comes a new module and lots of new work (as well as lectures on fridays now... BOOO!). And, as you know, most of that shiny new work will appear right here on the Supermegauberblogofmedia!!! (yes, the exclamation marks are part of the name, I'm not just over excited) for you wonderful people out there in internetland to enjoy. Also, a quick thankyou to all the people IRL who tell me that I have a good writing style, *in cockney accent* it makes me feel like a big man it does =]
Well, that's about it for this post...
Oh, and I think I'm gonna start adding in little inspirational messages and advice (mostly twocked from other people) to help you, my dear readers, live a happy and fulfilling life. They'll appear now and again presented in the format below.
++ Message of the Day ++
Shake it once, that's fine. Shake it twice, that's okay. Shake it three times? You're playing with yourself.
I hope you take that nugget of wisdom on board (yes, it was serious) and use it to enrich your lives.
Until next time, keep on truckin'...
- tom_349





